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Old 02-15-2023, 06:31 AM
1952boyntoncollector 1952boyntoncollector is offline
ja.ke liebe.rman
 
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Quote:
Originally Posted by DFWGrapher View Post
I want a hybrid of it.

Innings 10-12: play like normal, as something like 80% of all extra inning games prior to the zombie runner rule still ended in 10, 11, or 12 and should only tack on an extra hour, tops. If still tied...

Inning 13: zombie runner at first. IF zombie bites first basemen then 2 zombies
Inning 14: zombie runner at second. Zombie can bite the SS or 2b, if can bite both its a different type of double play
Inning 15: zombie runner at third. (the third basemen watching the 'double play' earlier may elect for a new 'shift' so he can stand over in the shallow outfield or the other side of 2nd, but geez they got RID of the shift? Did they know getting rid of the shift will cause more zombie runners)
Inning 16: zombie runners at first and second (probably nobody playing defense now)
Inning 17: zombie runners at first and third (ditto)
Inning 18: zombie runners at second and third (ditto)
Inning 19+: zombie apocalypse: bases loaded
Yes the bases loaded and the entire field is now loaded with zombies who were unable to 'shift' The DH will be the most safest position as he does not have to play the field...
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