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Old 12-14-2012, 06:22 PM
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Gecklund311 Gecklund311 is offline
Greg Ecklund
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Join Date: Apr 2009
Location: Arlington Heights, IL
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Quote:
Originally Posted by oldjudge View Post
Brock--obviously, the violence of video games doesn't affect everyone who plays. However, even if it affects a small minority of the people, it is contributing to the increase in violence in our society. Is it the sole cause, no.
The news is reporting that the killer had some sort of mental disorder. Why were guns allowed in a house where someone like that would have access to the guys?
Apparently, the mother of the killer purchased these guns legally. Did anyone question why a teacher would need two hand guns and an assault rifle?
Video games are simply another outlet among many - you could ban or severely restrict them and there would be no shortage of comic books, movies, or internet sites that would fill the void quickly. The problem is that in a number of families, the kids are spending a great deal more time with the television and video games than they are with their parents. Nothing can substitute for having parents who are involved in a child's life.

Peter made a good point previously about old western shows actually being quite violent, and toy guns being prevalent. The violence is certainly more graphic these days, but I would argue that the lower level of parental involvement is a much larger factor.
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