View Full Version : Interesting 1890 Players League "schedule." Thoughts?

04-25-2008, 07:39 PM
Posted By: <b>Joseph</b><p>The front of this wonderful 19th Century advertising/trade card (currently for sale on a major Bay Area internet auction web site) is interesting enough...like, what the heck is a Combination Room? A gambling emporium, perhaps? Surely it doesn't have anything to do with Cambridge University (the only ref I could find).<br /><br />But it's the verso that makes this piece spectacular. That being a 4-day schedule for both the National League and the Brotherhood (ie Player's League). Relics from the one-year (1890), years-before-its-time league are rare indeed.<br /><br />Here's my question: what do the 1-16 numbers below the matchups represent?<br /><br /><img src="http://i175.photobucket.com/albums/w150/base_ball2007/VOGEL.jpg">

04-25-2008, 07:45 PM
Posted By: <b>jamie</b><p><a href="http://en.wikipedia.org/wiki/Common_Room_(university" target="_new" rel="nofollow">http://en.wikipedia.org/wiki/Common_Room_(university</a>)<br /><br />[edit] Harvard<br />At Harvard College, the term "Junior Common Room" officially refers to the collection of undergraduates affiliated with one of Harvard's 13 houses. Every undergraduate is assigned to a house in the spring of his or her freshman year and thereafter is a member of that house's Junior Common Room, including students who have chosen to reside off campus.<br /><br />In everyday usage, however, "Junior Common Room" almost always refers to a large common room in an undergraduate house by the same name, or simply "JCR" for short. JCRs are generally available for undergraduates to study or watch television, and student groups often reserve the space for meetings. This is in contrast to a "Senior Common Room," or SCR, which is for exclusive use of members of the houses' Senior Common Room members, which includes the House Masters and other accomplished academics in the community.<br />

04-26-2008, 06:47 AM
Posted By: <b>ErlandStevens</b><p>It's some kind of gambling card. The four games collectively have 16 different possible outcomes (winners/losers), and each unique outcome is represented by the numbers 1 through 16.